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Particle illusion 3.0 shockwave smoke
Particle illusion 3.0 shockwave smoke











particle illusion 3.0 shockwave smoke particle illusion 3.0 shockwave smoke

The greater the values the greater is the range of different colors. If one or more values are greater than 1, the particles change their colors. For example: /particle dust 1.0 0.5 0.5 1.0 creates a pink particle at regular size. dust requires three color channel parameters to be set along with the name, representing red, green, and blue, each being a value in the range 0 to 1 and an additional parameter representing size.In Java Edition, it must be a resource location of a particle followed by particle parameters that are particle-specific.

particle illusion 3.0 shockwave smoke

In Bedrock Edition, it must be either a single word (no spaces) or a quoted string, and it should be a namespaced ID of the particle (namespace cannot be omitted). Particle particle īE: effect: string: basic_string Specifies the particle to create.













Particle illusion 3.0 shockwave smoke